“All My Friends Are Dead”, a hilariously morbid children’s book by Avery Monsen and Jory John.
A few weeks ago, I talked about how the d20 system (You know: Hit points, damage rolls, and health potions) was great for tabletop games but terrible for video gaming. I suggested that developers would do well to come up with a new system for dealing with deadly combat rather than using the d20 system when it doesn’t really suit. The entire system collapses into nonsense when the player finds themselves fighting other large foes armed with deadly weapons. I find it difficult to imagine how a ten-foot ogre could hit you with an axe in such a way that it did not kill you, much less allow you to continue fighting. You get away with this when a DM is narrating the game, but when you see it happen on the computer screen it just looks silly.